Online seminar on industry pathways in games

Welcome to join this seminar organized by Svenska spelforskarrådet (Council of Swedish Games Researchers) to learn more about pathways to the game industry.

When: Wednesday April 10, 13.00-14.30
Where: Zoom
What: Information about industry careers in games

The Swedish and international game industry is growing and more people study games and game development. We now see vocational training in game development as well as bachelor study programmes in different academic areas (IT, humanities, media, media technologies, game design…).

In this seminar we aim to explore different ways to join the game industry. A panel of experts will discuss questions such as: what kind of competencies are attractive? What do game studios look for when they hire? What can you do to optimize your chances of finding a job? What are the possible careers in the game industry today?

At this seminar, you will get a deeper understanding of these questions and others, as well as an excellent opportunity to ask representatives from education and industry about their thoughts on the topic of pursuing a career in the game industry.

The panel consists of:

  • Marcus Toftedahl (Moderator, Game dev business coach), Science Park Skövde
  • Sahar Asadi, Director of AI Labs at King
  • Martin Annander (Freelance Game Developer), Playtank Sweden
  • Mea Nilimaa (Head of Business Development), G.Round
  • Diego Navarro (PhD Student/Adjunct Lecturer), Blekinge Institute of Technology (BTH)
  • Ran Zhang (Bonny) (Senior lecturer), Högskolan i Skövde

Announcing Project ROCKET

Funded since January 2024 as part of the Erasmus+ Cooperation Partnerships program, project ROCKET: Role-Playing Games on Conflict Transformation for Equity in Higher Education through Virtual Exchange enters the world this month!

This universities of Göttingen, Groningen and Uppsala from the ENLIGHT network are proud to present their initiative which combines virtual exchange with role-playing games and conflict transformation in order to strengthen diversity, equity and inclusion across European Higher Education.

#ErasmusPlus #EUproject #virtualexchange #InspireInclusion #goettingenuniversity #uppsalauniversitet #groningenuniversity

Check out our website: https://rocket-erasmus.eu/

Like us on Facebook: https://www.facebook.com/profile.php?id=61556622613935

Play and Growth: Connecting Games to Developmental Psychology

We’re delighted to announce the lecture “Play and Growth: Connecting Games to Developmental Psychology” by Pär Nyström and Joshua Juvrud!

This event is our first in a new series called Transforming Games: Behavior, Identity, Culture, and Community (TAG), a research network funded by the Centre for Integrated Research on Culture and Society (CIRCUS) at Uppsala University. The network connects researchers from Game Design, Gender Studies, and Psychology in a joint research agenda focusing on the impacts of society on games and vice versa. 

When: Tuesday, March 26, 7-8:30pm CET
Where: Online on Zoom
Register here: https://tinyurl.com/5dc54c87
RSVP here: https://tinyurl.com/yn6vbnjp

Link will be provided to registrants on the day of the event. Make sure to sign in with the same name you used to register.

Description:

During this lecture, we will present a timeline from birth, to the adolescent gamer, and to playful adults, examining how the environment and biological conditions influence development and play. We will use pieces from our research repertoire, which includes both methodological and theoretical points, to build a platform for understanding the developmental perspective. An overarching theme is how psychological processes interact with different environments, such as various cultures or digital environments, and how we work in practice to understand development through measurement and analysis. We will describe the ways in which we seek to understand how different game players (with different traits and experiences) interact with various game mechanics, and are in turn affected by game experiences. Such game experiences throughout development can affect learning, expertise, prosocial behavior, and more.

Presenters bio:

Pär Nyström is an associate professor at Uppsala Child and Baby Lab in the Department of Psychology at Uppsala University. His research areas include the development of perceptual, cognitive, and social abilities during infancy, as well as in older children and teenagers. The research questions encompass both neuropsychiatry and fundamental research on how culture and the environment impact development. Pär has extensive experience with various methods, such as eye-tracking, EEG, motion capture, and other quantitative methods. He has also developed software for data collection in inaccessible environments and for creating transparent analysis workflows. An overarching interest is the transition between “average” and “extreme” and how this zone is influenced by categorical cutoffs in different environments.

Joshua Juvrud is an assistant professor at the Department of Game Design at Uppsala University. His work is focused at the intersection of two fields: in developmental psychology, he seeks to understand how children learn about the world through studying the social cognitive processes involved in development. In games research, he explores individual differences in game players across all ages, and the interaction between human psychology, play, and the design of games. Joshua has extensive experience in psychophysiological and quantitative measures in these areas, including eye-tracking, pupilometry, galvanic skin response, and heart rate.

This series is hosted by the Games & Society Lab at the Department of Game Design, Uppsala University Campus Gotland. The series explores the use of analog role-playing games as vehicles for lasting personal and social change.

Role-playing with Kids: Creating Transformative Experiences for Children under 12

Join us for our first lecture in the Erasmus EDGE Event Series: “Role-playing with Kids: Creating Transformative Experiences for Children Under 12” by Angie Bandhoesingh from Dragons’ Nest! This event is part of our Erasmus+ Cooperation Partnership for curriculum development in transformative game design.

When: Tuesday, Feb 6, 7-8:30pm Central European Summer Time (CEST)
Where: Online on Zoom
Register here: http://tinyurl.com/4hfd6nwj
RSVP here: http://tinyurl.com/msbvvp8s 
Link will be provided to registrants on the day of the event. Make sure to sign in with the same name you used to register.

Erasmus EDGE is a joint Higher Education Cooperation Partnership project between Uppsala University, Turku University of Applied Sciences, Dragons’ Nest, Chaos League, and Avalon Larp Studio.

Description of event:

During this talk we will delve into the use of role-playing games, including tabletop and larp, as educational tools specifically tailored for children under the age of 12.

TTRPGs, besides their inherent fun aspect, serve as exceptional educational tools by creating secure and imaginative environments. Here, participants can engage in experimentation, fostering self-discovery, and honing crucial cognitive skills such as communication, decision-making, out-of-the-box thinking, emotional intelligence, empathy, and teamwork. In contrast, larps offer a hands-on experience where players actively participate in the narrative, applying acquired knowledge practically through experiential learning.
Both tools are extremely impactful in the development of life skills of the participants. However, a responsible approach to design is necessary, especially when designing for kids. This includes meticulous consideration of age-appropriate settings and themes and the implementation of emotional safety measures.

Presenter bio: 

Angie Bandhoesingh is an educator and an educational game designer for children and adults, with a focus on non-formal education. She has a lot of passion for game-based learning and transformative role-playing games. She has an educator’s degree from the Literature, Philosophy, and Psychology department of the National & Kapodistrian University of Athens. After many years of work in the formal educational system, she cofounded Dragon’s Nest (formerly RPG4Kids), co-creating the edu-RPG ”Sorcerer’s Apprentices” as a tool for the development of soft skills in kids aged 5-12. Since then she has focused on developing meaningful and fun educational experiences for kids and adults, utilizing the power of play, such as larps, boardgames, and other mediums.

Erasmus EDGE is a joint Higher Education Cooperation Partnership project between Uppsala University, Turku University of Applied Sciences, Dragons’ Nest, Chaos League, and Avalon Larp Studio.

This series is hosted by the Games & Society Lab at the Department of Game Design, Uppsala University Campus Gotland. The series explores the use of analog role-playing games as vehicles for lasting personal and social change.